![]() Though their appearance is different, some buttons have the same function across different islands, while other buttons lead to an area or event specific to that island. The interface and the buttons change in accordance with specific ongoing events. The appearance of the interface and its associated buttons change throughout the unfolding of each "chapter" of the event. The interface of each Tyrant Island is made up of several buttons, each leading to a specific area or relating to the island itself. Selecting the shrine and pressing the button will bring up a small description of the generator. Once a Tyrant Shrine has its functionality limited to that of a decoration, it still cannot be sold and can only be stored in the inventory. These buildings are only functional during the time their associated Tyrant Chest can be accessed, after which they turn into regular decorations. While Trainers can buy more than one shrine of a different type, the same shrine can be purchased only once. It cannot be sold, but it can be stored in the inventory. Apart from this method of collecting, currency can also be collected by pressing the button after the building is selected or by pressing the Collect button from the information screen that appears through the option.Įach shrine costs $13.99 USD, it is built instantly, yields no experience points, and has a size of 2×2 squares. Both icons display the type of currency generated by the building. Each building gives additional currency upon purchase.įor easier collection, a appears above the building to indicate it has accumulated at least 30% of its capacity, while the appears when the shrine is at 100% capacity. ![]() Each shine produces currencies at a different rate per hour, and their currency-holding capacity varies. Where applicable, Tyrant Shrines (small buildings with limited functionality) are introduced as an additional method of obtaining Tyrant Event Currencies. ![]()
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